-- Defines visual properties of uniform materials. uniform_materials = { stone = { color = color_from_rgb(96, 96, 96), bias = color_from_rgb(0, 0, 4), lightspec = 0, }, limestone = { color = color_from_rgb(210, 210, 168), bias = color_from_rgb(0, 13, 5), lightspec = 0, }, marble = { color = color_from_rgb(226, 226, 226), bias = color_from_rgb(0, 0, 8), lightspec = color_from_rgba(0, 0, 0, 255), refract = color_from_rgb(0, 50, 0), }, basalt = { color = color_from_rgb(32, 32, 32), bias = color_from_rgb(0, 0, 10), lightspec = color_from_rgba(0, 0, 0, 255), }, granite = { color = color_from_rgb(179, 151, 168), bias = color_from_rgb(26, 13, 51), lightspec = 0, }, ringwoodite = { color = color_from_rgb(13, 13, 127), bias = color_from_rgb(8, 1, 8), lightspec = 0, }, emerald = { color = color_from_rgba(77, 255, 77, 242), bias = color_from_rgb(1, 0, 54), lightspec = 0, refract = color_from_rgb(0, 39, 77), }, coal = { color = color_from_rgb(33, 33, 33), bias = color_from_rgb(0, 0, 5), lightspec = 0, }, }